OpendTect User Documentation version 3.2
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3.4. Make bodies

Within the volume element Inline, Crossline Time, and Volume Rendering (see above), sub-elements are present. Graphic (sub) elements can be toggled on and off in the scene by ticking the box in front of each element.

The pop-up menu has these options.



In this option, it is possible to load or create a body from the seismic or attribute.

The first step is to create a volume of seismic or attributes through the tree-option Volume after selecting the input data, right click on the data name and the following window will appear.

Click on add and then click on iso-surface.

Add. This adds new inline slice, crossline slice, time slice plane-viewers or a Volume viewer and iso surface to the volume.



The add isosurface is a new option. this iso-surface creation is the first step of the process of creating a new body.

Click on the iso-surface line and the following sub-tree appears:



If the option Set Isosurface is chosen, the following window appears:



From this window, we can see the histogram distribution of the values representing the data. We can set one value as the value of the iso-surface. It shows the histogram of the distribution of the values of the dataset. By left-clicking on a point in the histogram, the corresponding iso-value will be selected, and then it can be viewed as an iso-surface. The next step is to convert it into a body.

This iso-surface can be displayed and then converted to a body.


This Body can be exported and used on the pre-stack depth migration (PSDM) plugin where each cell will be assign a velocity and then can be exported.
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